Wednesday, 21 December 2011

Techincal UDK Rubbish...

Rubbish = my UDK skills...

Today been trying to get all the fancy things in UDK done, but to no avail :( I'm going to have to settle for what I've done, sadly.

I can't get triggers working whatsoever, Kismet has not been my friend. (side note: Kismet means fate/destiny in Turkish. Theres a commonly used phrase of "It's just not ment to be" using the word kismet, and THATS HOW I FEEL ABOUT THIS!)



I have however...square snow!



Its a shame I couldn't get the level to look and work better, but with time constraints this is at least a moveable working visually-appleasing prototype. Instead, I plan to create a storyboard animatic illustrating how the player would move and interact with the animals (using screenshoots taken from the level).

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