Monday, 21 November 2011

Game Portfolio

As a submission, I'm going to present an A4 portfolio/book, that would explain and (to a potential client) sell my game. While this blog is more technical, I'd hope the folio would provide exciting final images and give the viewer a clear idea of my question and the answer I've provided.

Pages planned:
1) Typed up brief, question, objective, game intro
2) Mood board
3) Mood board, Gameplay controls and screenshots
4) Profile and introduction of Tera the guide
5) Digital painting of Antarctica level
6) Gameplay of Antarctica level
7-8) Antarctica animal profiles
9) Digital painting of Amazonia level
10) Gameplay of Amazonia level
11 - 12) Amazonia animal profiles
13) Digital painting of China level
14) Gameplay of China level
15 - 16) Chinese animal profiles
17) Digital painting of Africa level
18) Gameplay of Africa level
19 - 20) African animal profiles

Keep Calm and Carry On UVing

Phew, these two were a challange. I had to UV the whale afew times and I'm still not 100% happy with it, and the penguin took alot of time too. Nonetheless, here we go:

Alright! Got the Albatross, Polar Bear, Albatross' snack, and the environment itself left to model in Maya, then I can no longer ignore UDK.

I'm also working on my "pitch book" as I'm calling it. Might post up a quick entry on how I'm planning to approach it.

Saturday, 12 November 2011

Mini Game Fishes

Long time no update. So a quick look at the fish "mini game" the Penguin gives the User. All the user would have to do is walk up to and click a fish as they pass in the stream of water. I made two variety of fish, but it honestly doesn't matter which one the player catches:

Saturday, 29 October 2011

textured and ready for UDK

Tera UV/texture/Final Model:


Arctic Fox UV/texture/final model:


I say ready to UDK but...I'm too scared to use it. ;.; Maybe later...in...December...

Wednesday, 26 October 2011

UV mapped butterfly

Ooooh, my first ever successful (I hope, be kind lecturer reading/grading this) unfolded UV map. I really botched up in 2nd year, but plan to be UVing lots in this module, so yes :) *proud moment*
I'll probably start texturing and get angsty at the mesh tomorrow, and gradually start modelling the Antarctic animals :)

UV mapping is possible the worst thing in Computer Arts

True title. "Maya Crashing" is the 2nd most worst thing.

So I've modelled my Tera butterfly, and I've tried to keep it simple so it could be rigged for animation (The wings fluttering).


UV mapping is something I just can't grasp, but slowly, I'm trying. Just can't wait to get on to the textures - best part. :)

Friday, 21 October 2011

Endangered Animals - Part 4 Africa





Alright, finally! Going to take a wee break until I start finalizing gameplay for the other levels. I won't upload them, but put them in my portfolio thingy. So I might be abit quiet here for abit :)